Are you ready to level up your knowledge on game development? Today, we have Emilio Coppola, Executive Director of the Godot Foundation. He’s here to tell us about Godot, the open-source game engine that’s been making waves in the development world.

Especially with the latest changes in the Unity pricing model, Godot is becoming a viable alternative for many developers. In this episode, Emilio will tell us about the history of Godot, how it compares to other engines, and how to get started with it.

Enjoy the show 👨‍🍳

Show Notes

  • 00.00 Intro
  • 00.45 Episode Start
  • 01.16 Emilio’s Introduction
  • 02.38 What is Godot?
  • 03.35 How Godot started?
  • 05.03 Popular games in Godot
  • 06.10 Godot vs Unreal/Unity
  • 09.46 Godot & the Unity install fees
  • 17.16 Who’s supporting Godot?
  • 22.10 Hiring full time engineers
  • 23.59 What does a Foundation Executive Director does?
  • 27.37 Godot and Go?
  • 30.21 Handling OSS traffic at Scale
  • 34.01 How to contribute to Godot?
  • 36.57 Getting into the core contributors team
  • 40.14 What’s next for Godot?
  • 43.34 Further reading
  • 46.16 Where people can find you online?

Resources

Show links

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